I am trying to render vector graphics with alpha blending. Too bad, PostScript, even Level 3, does not support alpha blending. This means that if you want to draw two objects (say, circles) in PostScript and you want to make them look as they are alpha blended you have to do “some” trick. An example: [...]
-
ForTheScience twitter
- A raytracer in #python – part 3: samplers http://t.co/ZTynbDvq #raytracing 2 days ago
- Linear algebra #courses at MIT from Prof. Gilbert Strang http://t.co/45LYCvKp #linearalgebra 1 month ago
- The third eye of the iguana http://t.co/bqKs5wmP #biology 2 months ago
- Offsetting carbon emissions with trees: a little math http://t.co/ropdKwFZ #environment #gardening 2 months ago
- A raytracer in #python – part 2: rendering multiple objects http://t.co/K0eorw4O #raytracing 3 months ago